Download![Mods Mods](/uploads/1/2/6/5/126558769/664134283.jpeg)
First Uploaded:May 10, 2015
Last Updated:May 31, 2015
Last Downloaded:1 hour ago
First Uploaded:May 10, 2015
Last Updated:May 31, 2015
Last Downloaded:1 hour ago
Dalton
This page lists the major characters of Grand Theft Auto IV. Niko and the five characters available for friendship appear first, then the five girlfriends, then the characters available for missions in the storyline. Other important characters are at the bottom. See the Random Character page for details on several minor characters Niko can meet in Liberty City. This page does NOT contain. Jul 12, 2020 Visit GTA 4 Beautification Project for the complete guide Version 1.1 Graphics Overhaul: This is a custom ReShade, with modified render settings for much better lighting, AA, reflection and MXAO. It works for both GTA 4 & GTA 4: Episodes from Liberty City. And GTA IV - Complete Edition. GTA IV Mod - NFT2015 BETA V0.2 by Razor250 (RazorStudios) Ragdoll / Euphoria Mod v1.0.4.0 by HippieCommunist GTA V Handling For IV 1.4 by Nixolas1. Character Component Mod v2.5 by lilmcnessy Bribe Mod (ALICE Version) by lilmcnessy.
All Versions
1.2 (current)58,344 downloads , 582 KB
May 10, 2015
May 10, 2015
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1.1 PATCH
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366
Gta Iv Mod Menu Xbox
Info
~~~~
CharacterMenu is a mod that allows you to turn into any NPC in the game, and also allows you to change their clothing and features.
You'll have over 500 NPC's to choose from, about 350 of which have customizable options. The 150 or so that don't have any additional options will say [uncustomizable] next to them, and you'll still be able to play as them.
I automated the entire process of scanning through the NPC's and outputting every single one of their items, so you should theoretically have every single possible item of clothing for each character. Even the animals have a few options.
I also threw my own manager in there for keyboard input. The original felt a little unresponsive. This one should be able to type as fast as you can press the keys!
Default Controls
~~~~~~~~~~~~~
Menu - F3 (Standalone)
Menu - F4 (NativeTrainer Merge)
Up - Numpad 8
Down - Numpad 2
Left - Numpad 4
Right - Numpad 6
Select - Numpad 5
Back - Numpad 0
You can change the controls in the CharacterMenuControls file. It gets generated once you start up the game with the mod installed.
Known Bugs
~~~~~~~~~~
- You turn back to michael when you die or when you get arrested. If I didn't turn you back, you'd get stuck in an infinite loading loop for some reason. This is part of the reason I implemented a save feature.
- You keep your guns, but you still lose your attachments when switching to another model. Still working on a fix for it.
-------------------------------------------------------------------
- Biggest bug by far is that you're unable to do a lot of things that the main characters can do. While playing as an NPC, you won't be able to carry cash, enter any shops besides gas stations, do story missions, or get random events.
It's due to the fact that when you change characters, instead of just putting a different skin on you, it changes your character entirely. When you switch to an NPC, the game is going to treat you exactly like an NPC, which unfortunately means you're going to be limited when it comes to certain activities.
Still working on a fix.
-------------------------------------------------------------------
Planned Features
~~~~~~~~~~~~~~
- Named save files and quicksaves
Install
~~~~~
Just drop CharacterMenu.asi or CharacterMenuTrainer.asi into your root GTA V folder and play.
Requirements
~~~~~~~~~~~
ScriptHookV
Change Log
~~~~~~~~~~
v1.0.1
~~~~~
- Fixed glitch where possible number of outfits in each slot was doubled after loading a save
v1.0.2
~~~~~
- Merged Native Trainer and CharacterMenu into one mod for those who just wanted one trainer. Standalone is still available as well.
v1.1
~~~
- Renamed all NPC's
- Added Hats and Sunglasses
- Fixed Glitch where you lose your guns (mostly)
- Added Unlimited Save Slots
- Manually went through and renamed categories that didn't make sense
- Fixed conflict with endeavour mod menu (I think)
- Fixed glitch where vehicle rockets didn't work anymore
v1.2
~~~
- Added missing models, including the cutscene versions by request
Thanks to Alexander Blade for the script hook. Couldn't have done any of this without it.
~~~~
CharacterMenu is a mod that allows you to turn into any NPC in the game, and also allows you to change their clothing and features.
You'll have over 500 NPC's to choose from, about 350 of which have customizable options. The 150 or so that don't have any additional options will say [uncustomizable] next to them, and you'll still be able to play as them.
I automated the entire process of scanning through the NPC's and outputting every single one of their items, so you should theoretically have every single possible item of clothing for each character. Even the animals have a few options.
I also threw my own manager in there for keyboard input. The original felt a little unresponsive. This one should be able to type as fast as you can press the keys!
Default Controls
~~~~~~~~~~~~~
Menu - F3 (Standalone)
Menu - F4 (NativeTrainer Merge)
Up - Numpad 8
Down - Numpad 2
Left - Numpad 4
Right - Numpad 6
Select - Numpad 5
Back - Numpad 0
You can change the controls in the CharacterMenuControls file. It gets generated once you start up the game with the mod installed.
Known Bugs
~~~~~~~~~~
- You turn back to michael when you die or when you get arrested. If I didn't turn you back, you'd get stuck in an infinite loading loop for some reason. This is part of the reason I implemented a save feature.
- You keep your guns, but you still lose your attachments when switching to another model. Still working on a fix for it.
-------------------------------------------------------------------
- Biggest bug by far is that you're unable to do a lot of things that the main characters can do. While playing as an NPC, you won't be able to carry cash, enter any shops besides gas stations, do story missions, or get random events.
It's due to the fact that when you change characters, instead of just putting a different skin on you, it changes your character entirely. When you switch to an NPC, the game is going to treat you exactly like an NPC, which unfortunately means you're going to be limited when it comes to certain activities.
Still working on a fix.
-------------------------------------------------------------------
Planned Features
~~~~~~~~~~~~~~
- Named save files and quicksaves
Install
~~~~~
Just drop CharacterMenu.asi or CharacterMenuTrainer.asi into your root GTA V folder and play.
Requirements
~~~~~~~~~~~
ScriptHookV
Change Log
~~~~~~~~~~
v1.0.1
~~~~~
- Fixed glitch where possible number of outfits in each slot was doubled after loading a save
v1.0.2
~~~~~
- Merged Native Trainer and CharacterMenu into one mod for those who just wanted one trainer. Standalone is still available as well.
v1.1
~~~
- Renamed all NPC's
- Added Hats and Sunglasses
- Fixed Glitch where you lose your guns (mostly)
- Added Unlimited Save Slots
- Manually went through and renamed categories that didn't make sense
- Fixed conflict with endeavour mod menu (I think)
- Fixed glitch where vehicle rockets didn't work anymore
v1.2
~~~
- Added missing models, including the cutscene versions by request
Thanks to Alexander Blade for the script hook. Couldn't have done any of this without it.
First Uploaded:May 10, 2015
Last Updated:May 31, 2015
Last Downloaded:1 hour ago
All Versions
Gta Iv Mod Menus Pc
1.2 (current)Gta Mods Download Free
58,344 downloads , 582 KB
May 10, 2015
May 10, 2015
230 Comments
Info
~~~~
CharacterMenu is a mod that allows you to turn into any NPC in the game, and also allows you to change their clothing and features.
You'll have over 500 NPC's to choose from, about 350 of which have customizable options. The 150 or so that don't have any additional options will say [uncustomizable] next to them, and you'll still be able to play as them.
I automated the entire process of scanning through the NPC's and outputting every single one of their items, so you should theoretically have every single possible item of clothing for each character. Even the animals have a few options.
I also threw my own manager in there for keyboard input. The original felt a little unresponsive. This one should be able to type as fast as you can press the keys!
Default Controls
~~~~~~~~~~~~~
Menu - F3 (Standalone)
Menu - F4 (NativeTrainer Merge)
Up - Numpad 8
Down - Numpad 2
Left - Numpad 4
Right - Numpad 6
Select - Numpad 5
Back - Numpad 0
You can change the controls in the CharacterMenuControls file. It gets generated once you start up the game with the mod installed.
Known Bugs
~~~~~~~~~~
- You turn back to michael when you die or when you get arrested. If I didn't turn you back, you'd get stuck in an infinite loading loop for some reason. This is part of the reason I implemented a save feature.
- You keep your guns, but you still lose your attachments when switching to another model. Still working on a fix for it.
-------------------------------------------------------------------
- Biggest bug by far is that you're unable to do a lot of things that the main characters can do. While playing as an NPC, you won't be able to carry cash, enter any shops besides gas stations, do story missions, or get random events.
It's due to the fact that when you change characters, instead of just putting a different skin on you, it changes your character entirely. When you switch to an NPC, the game is going to treat you exactly like an NPC, which unfortunately means you're going to be limited when it comes to certain activities.
Still working on a fix.
-------------------------------------------------------------------
Planned Features
~~~~~~~~~~~~~~
- Named save files and quicksaves
Install
~~~~~
Just drop CharacterMenu.asi or CharacterMenuTrainer.asi into your root GTA V folder and play.
Requirements
~~~~~~~~~~~
ScriptHookV
Change Log
~~~~~~~~~~
v1.0.1
~~~~~
- Fixed glitch where possible number of outfits in each slot was doubled after loading a save
v1.0.2
~~~~~
- Merged Native Trainer and CharacterMenu into one mod for those who just wanted one trainer. Standalone is still available as well.
v1.1
~~~
- Renamed all NPC's
- Added Hats and Sunglasses
- Fixed Glitch where you lose your guns (mostly)
- Added Unlimited Save Slots
- Manually went through and renamed categories that didn't make sense
- Fixed conflict with endeavour mod menu (I think)
- Fixed glitch where vehicle rockets didn't work anymore
v1.2
~~~
- Added missing models, including the cutscene versions by request
Thanks to Alexander Blade for the script hook. Couldn't have done any of this without it.
~~~~
CharacterMenu is a mod that allows you to turn into any NPC in the game, and also allows you to change their clothing and features.
You'll have over 500 NPC's to choose from, about 350 of which have customizable options. The 150 or so that don't have any additional options will say [uncustomizable] next to them, and you'll still be able to play as them.
I automated the entire process of scanning through the NPC's and outputting every single one of their items, so you should theoretically have every single possible item of clothing for each character. Even the animals have a few options.
I also threw my own manager in there for keyboard input. The original felt a little unresponsive. This one should be able to type as fast as you can press the keys!
Default Controls
~~~~~~~~~~~~~
Menu - F3 (Standalone)
Menu - F4 (NativeTrainer Merge)
Up - Numpad 8
Down - Numpad 2
Left - Numpad 4
Right - Numpad 6
Select - Numpad 5
Back - Numpad 0
You can change the controls in the CharacterMenuControls file. It gets generated once you start up the game with the mod installed.
Known Bugs
~~~~~~~~~~
- You turn back to michael when you die or when you get arrested. If I didn't turn you back, you'd get stuck in an infinite loading loop for some reason. This is part of the reason I implemented a save feature.
- You keep your guns, but you still lose your attachments when switching to another model. Still working on a fix for it.
-------------------------------------------------------------------
- Biggest bug by far is that you're unable to do a lot of things that the main characters can do. While playing as an NPC, you won't be able to carry cash, enter any shops besides gas stations, do story missions, or get random events.
It's due to the fact that when you change characters, instead of just putting a different skin on you, it changes your character entirely. When you switch to an NPC, the game is going to treat you exactly like an NPC, which unfortunately means you're going to be limited when it comes to certain activities.
Still working on a fix.
-------------------------------------------------------------------
Planned Features
~~~~~~~~~~~~~~
- Named save files and quicksaves
Install
~~~~~
Just drop CharacterMenu.asi or CharacterMenuTrainer.asi into your root GTA V folder and play.
Requirements
~~~~~~~~~~~
ScriptHookV
Change Log
~~~~~~~~~~
v1.0.1
~~~~~
- Fixed glitch where possible number of outfits in each slot was doubled after loading a save
v1.0.2
~~~~~
- Merged Native Trainer and CharacterMenu into one mod for those who just wanted one trainer. Standalone is still available as well.
v1.1
~~~
- Renamed all NPC's
- Added Hats and Sunglasses
- Fixed Glitch where you lose your guns (mostly)
- Added Unlimited Save Slots
- Manually went through and renamed categories that didn't make sense
- Fixed conflict with endeavour mod menu (I think)
- Fixed glitch where vehicle rockets didn't work anymore
v1.2
~~~
- Added missing models, including the cutscene versions by request
Thanks to Alexander Blade for the script hook. Couldn't have done any of this without it.
First Uploaded:May 10, 2015
Last Updated:May 31, 2015
Last Downloaded:1 hour ago
All Versions
1.2Gta V Character Wheel Mod
(current)Gta Iv Character Model Changer
58,344 downloads , 582 KB
May 10, 2015
May 10, 2015
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